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The lost vikings sega genesis
The lost vikings sega genesis




the lost vikings sega genesis the lost vikings sega genesis the lost vikings sega genesis

Food heals injured Vikings, while some items of them help you against enemies, like screen clearing smart bombs. The general moves are fairly intuitive once you get a handle on what you can do, which is handy, since you’ll be using them a lot.īesides the abilities each of the three vikings posseses, they also have their own inventory of four items each. Or, if there’s a drawbridge with a button to lower it nearby, Eric can use Olaf’s shield for just enough distance so he can cross the gap, hit the button, and let all three Vikings across. Olaf, however, can block it with his shield so that the other two can pass through. For example, when you come across a hallway with a laser turret, neither Eric or Baelog are able to get past it safely. With only one Viking to play as, you’d hardly get anywhere, but it’s the way their abilities combine where most of the game’s puzzles come into play. Stout Olaf’s shield can block all projectiles and keep the other vikings safe, and can also be used as both a glider for long falls and a platform for the other vikings. Baleog has a sword and bow for close and long range combat respectively, making him the best choice for fighting enemies and hitting distant switches. He can also dash into walls and enemies alike to destroy them, although this leaves him vulnerable. Erik the Swift runs the fastest, and has the ability to jump over obstacles - something the other two distinctly can’t do. To actually reach the exit, you’ll have to use each viking’s special abilities in combination with each other. Even so, some of the levels can stretch on, and without any mid-level checkpoints to rely on, you’ll want to avoid taking unnecessary risks with your vikings when you can. Thankfully, you’ve got an unlimited number of attempts to try again, which reduces the frustration factor considerably. If you bring any less than three vikings to the exit or happen to lose them all, your attempt is counted as a failure, and you’ll have to reset the level. Be careful, however - the vikings you aren’t controlling are still subject to collision, meaning that leaving them in a path of enemies and hazards while you switch away can be fatal.Įach of your vikings can only take three hits, replenished by picking up food, with certain hazards and long falls bringing an instant end. Only one viking is controllable at a time, however, which means you’ll have to swap constantly between them, using their various abilities to get past the various obstacles. The goal of each stage is to manuever all three of your playable vikings to the exit, collecting the various items and activating the various switches you’ll need to open the path to get there. The game itself is a puzzle platformer, somewhat more heavy on the former than the rather. From there, they travel through time on a quest to return to their own time, having lots of silly arguments with one another on their way. Escaping from their cells, the vikings battle their way through the ship, and eventually come across a time portal somewhat aboard. Tomator, the alien conquerer who owns the ship, plans to place the Vikings in an alien zoo, which they of course quickly object to. While they sleep, however, they’re captured by a tractor beam and placed aboard a spaceship. Sometime during the age of the vikings, three warriors return to their village after a successful hunt. It was under this name they’d release one of their first games, and one that makes for a strong start to such a storied developer. In fact, even before they were known as Blizzard, they went under the name Silicon & Synapse. Long before Blizzard became known for their RTSes, their Diabloes, and that one MMO thing they did to try to steal Everquest‘s thunder, Blizzard was known for being a console developer, more than anything else.






The lost vikings sega genesis